Assorted Fixes and Tweaks to the map
Created by: dylanstrategie
Piping and Disposals modifications :
- Fixed two unlinked Scrubbers, one in the Central Hallway and another in Telecommunications. Fixes #4520 (closed)
- Fixed a left-over pipe in Robotics (Fixes #4534 (closed))
- Added a few redundant pipe loops to the station, notably linking the distribution loop going out of Atmospherics directly to the Engineering Hallway, to make atmospherics sabotage more difficult and make ventcrawling around easier
- Moved Xenobiology's air tanks down to the bottom of Maintenance and used the basic air supply setup (manual valve and meter)
- Added a few vents and scrubbers in otherwise isolated rooms to make it easier on Atmospheric Technicians
- Simplified some pipe loops and a few pipes that went under walls
- Attempted fix to Disposal units dumping junk around the Bar and Fitness area by trying to patchwork the disposal loop around this area using the current, functional loops
- Fix switched valve and missing pipe in the Vox Outpost (Fixes #4391 (closed))
Other changes :
- Reviewed most hallways to ensure every area enclosed by firelocks is supplied with an air alarm and a fire alarm. This is critical to allow silicons to review air pressures of independent air sectors AND to make sure firelocks don't accidentally open when a hazard is still here (there will be NO lockdown with no air alarm, which explains why the firelocks often act dumb and open on a breach)
- Fixed access on the Mechanics Desk and the General Fabricator (Fixes #4299 (closed))
- Fixed second Solar Control on DJ Station, now uses a power monitor as intended
- Move Piano in Bar to be a little less annoying
- The Cargo Unloading Belt now has a special windoor to prevent crates from directly going down Sorting (and potentially directly to Disposals). If open the belt acts as currently, if closed it acts as an extended Unloading Belt
Changes are too far apart to take meaningful screens, please request any specific screen below
Conflicts directly with #4425, please consider merging this PR first. It took far more work, the Botany Backroom modification can most likely be copy-pasted