Skip to content

Makes opened crates non-dense

Created by: 9600bauds

This is something that's been bothering me forever. You can walk through opened lockers, but not crates. Besides making it a PAIN to tetris crates around for no real reason, you can also easily get stuck in small spaces (happened to me a couple times in the salvage ship). You logically would be able to tip-toe over a knee-high crate, right?

Crates still won't pass through crates. Note that you still can't fit bodies in crates.

Also fixes a bug where roundstart open lockers would still be dense.

Merge request reports