Lo and behold, more mapping
Created by: dylanstrategie
The ride never ends
Main and only non-bugfix change :
- After many requests, the stun baton in the Research Outpost has been removed in favor of a multitool. They both test the same effect for artifacts, but one of the two is obviously never used for artifact testing and is instead looted every single fucking round due to being extremely powerful as a personal defense or robusting weapon. The other is useful for door hacking, I suppose
Bugfixes :
- Stools in Boxstation's Locker Room are now structure stools instead of weapon stools. There's no reason to have them start as weapon items (which are normally only created from picking up stools) and this breaks stuff. Fixes #5211 (closed)
- Using CTRL+F, patience and a bit of common sense, eradicate all full-tile firelocks and default state border firelocks ("Emergency Shutter" instead of "Firelock South") from the map. Fixes #4881 (closed) hopefully forever
- Gave the Trade Outpost's hallways glass airlocks an actual name, instead of "Glass Airlock". Purpose for the outpost outside of looting still not here
- Mining Station Storage now has a glass airlock, like all other airlocks on the station. No reason to hide what is behind that door
No screenshots needed because all changes are extremely explicit