Taxi Fix 3: Straight to Video
Created by: Kurfursten
- MoMMI nest now in the grid fixes #5492 (closed)
- Ore belt directions/idtags repaired fixes #5478 (closed)
- Bioprinter added to Medbay (thread)
- Void Suit added to Tcoms, Tcoms SMES given terminal fixes #5495 (closed)
- Bodybag Kit, empty medkits, 3 prox sensors, paper bin added to Robotics, Robotics maint door access adjusted fixes #5472 (closed)
- Added a windoor to Robotics (thread)
- Newscasters given proper dirs
- Detective Office given coat rack (thread)
- Added RCD + ammo to CE office (thread)
- Added 2 very small fire closets (one on Engineering, one on Medical) so that each station would have one
- Removed an unlinked vent in Toxins
- Decrowded Toxins by moving the bhangometer one room north (thread)
- Fixed mailing to silicon/medical station. Previously, those packages would circle in space forever.
- Fixed mailing to the Head of Security's office
- Fixed mailing to the Quartermaster's office
- Added mail intake point to mining, allowing easy transport of minerals to the rest of the stations
Fully tested. My testing also turned up that large parcels do not get sorted properly, which is a code issue and not within scope of this PR (#5497 (closed))
This is my final PR to support Taxi for the foreseeable future.