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[Cult / Artificers] Improved Artificer turf conversion

Rob Nelson requested to merge pull/5507/better-cult-building into Bleeding-Edge

Created by: DeityLink

  • Artificers can now click on floors and walls up to 3 tiles away to convert them. Allowing them to convert floors with machines on top of them, and convert walls without having to deal with tons of metal sheet byproducts.
  • Artificers cannot destroy regular walls anymore, however they can still destroy cult walls.
  • Destroyed/Thermited cult walls leave a cult floor behind (reminder that those are basically reinforced floors, you remove them with a wrench, not with a crowbar).
  • Artificers can attack a cult girder to repair it.
  • Fixed simple_animals, such as constructs, being unable to attack Window-doors.

Once the Experimental Guns update is merged with the main serb, I'll sprite a red electrical arc between the target turf and the artificer to make it look even better.

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