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Fix #5799, Clowncarts now eject players properly

Rob Nelson requested to merge pull/5824/Clown-Cart-Fix into Bleeding-Edge

Created by: dylanstrategie

The clowncart was toggling itself off before actually ejecting the mob, causing the pixel reset to not work properly

Added an unlock_atom() instruction for extra safety, it shouldn't be redundant, as weakening the user would only register after the clowncart is deactivated in all cases

proof_of_concept

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