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Re-re-introduce Barricade Revamp

Rob Nelson requested to merge pull/5960/Barricade into Bleeding-Edge

Created by: dylanstrategie

It's bound to work eventually

Verbatum from the changelog :

  • Added directional barricades. Barricade kits now build like windows (outside of building on windows or airlocks, which is still done via bashing them)
  • You can now deconstruct barricades using a crowbar instead of bashing them into pieces. This takes five seconds and harm intent but it just works, and is much faster than bashing it into pieces
  • Many procs ported from windows, notably allowing barricade slamming and examining to check health
  • All barricade types no longer let air pass and are opaque
  • All barricades are now more robust in general, and also against explosions
  • Updated all barricade-related sprites, except for the window barricade

fort_meteor

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