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Mimics update

Rob Nelson requested to merge pull/6132/tf2 into Bleeding-Edge

Created by: unid15

  • Mimics are no longer space carps that look like crates
  • Crate mimics have 100 health (down from 250)
  • Crate mimics now sit perfectly still when untouched, making them practically indistinguishable from a normal metal crate
  • Attempting to interact with a crate mimic will make it hostile, until its target dies or disappears. Then it calms down (restoring ALL of its health) and continues being a crate
  • When a crate mimic spawns, it consumes all items on the floor
  • Attempting to shoot or otherwise damage a crate mimic at range results in it going berserk, gaining increased damage and speed. Berserk mimics can't calm down.
  • Mimics no longer spawn from golden slime cores

  • Added chest mimics, which are crate mimics on steroids
  • Chest mimics do 12-16 damage (up from 8-12), have 140 health and possess a grabbing attack
  • When attacking a human, chest mimics have a 60% chance to grab them with their tongue
  • Any subsequent attacks on a held human have a minor chance to weaken them
  • Hitting a chest mimic with a sharp object will interrupt its grabbing attack, causing it to release its victim
  • Hulks and strong dudes can easily escape from the chest mimic by simply moving away
  • When chest mimics kill their target, they EAT it. Once they're killed, the chest that spawns will contain all the eaten bodies.

  • Added mimic meat, which can be obtained from crate mimics
  • Mimic meat can have the appearance of any food item. It contains a random amount of space drugs, nutriment and sometimes a bit of mindbreaker.
  • Hitting mimic meat with a rolling pin will cause it to shapeshift into another food item
  • Spraying mimic meat with holy water turns it into a bible, spooking it turns into a pile of bones

  • Added item mimics
  • They are slightly weaker than crate mimics, but they can disguise themselves as items
  • All things that apply to crate mimics apply to them. In addition, they get angry when stepped on, and when they calm down they disguise themselves as another item!
  • When item mimics die, they simply drop a piece of mimic meat

OTHER STUFF

  • Added "bless" atom proc which is called when holy water is sprayed on the atom

TODO:

  • Balance?

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