Xenomorphs can now slash atmos canisters
Created by: dylanstrategie
- Canisters destroyed because they lost all their health now specify the cause of rupture is excessive damage, instead of specifically heat/gunfire
- Xenomorphs can now slash canisters for 15 to 30 damage a hit. Naturally, hitting the canister multiple times will cause it to rupture, useful if you get your hand on spare Plasma canisters
- Xenomorphs have a one second attack delay when slashing canisters
Changelog included. Fixes #6455 (closed)