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Shuttle bugfixes and logging

Rob Nelson requested to merge pull/7306/maybe_good into Bleeding-Edge

Created by: unid15

  • Multi-tile objects like spacepods and big airlocks can now be properly moved (or destroyed) by shuttles - Fixes #7251 (closed)
  • Shuttle movement is logged to log_game (controlling a shuttle via console is also logged) - Fixes #7016 (closed)
  • Removed a redundant piece of code in obj/machinery/Destroy() (list.Remove(A) doesn't runtime if A isn't in list)
  • Shit is no longer fucked up when a shuttle lands on a wall ( http://puu.sh/m99uP/dcf39ba2fc.png )

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