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Tweak random event meteor counts

Rob Nelson requested to merge pull/7730/Meat into Bleeding-Edge

Created by: dylanstrategie

Random meteor waves have a lot more bark than bite currently, and it has been that way since the meteor size cap was added, preventing an odd big meteor from devastating a department even on small waves

  • Small meteor waves last (45, 60) instead of (30, 60) and wave is (10, 15) meteors instead of (5, 10)
  • Medium meteor waves last the same and is (20, 40) meteors instead of (10, 15)

There's still a significant gap between small (aka watch out if you're stargazing) and medium (aka Engineers need to wake up and crew needs to watch out)

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