Fixes a runtime that caused do_after to runtime.
Created by: gbasood
Runtime log:
runtime error: Cannot read 5.loc
proc name: do after (/proc/do_after)
source file: unsorted.dm,722
usr: Rodriguez Ringer (/mob/living/carbon/human)
src: null
usr.loc: Asteroid (299,238,5) (/turf/unsimulated/floor/asteroid)
call stack:
do after(Rodriguez Ringer (/mob/living/carbon/human), 5, null, 10, 1)
Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid): attackby(the diamond mining drill (/obj/item/weapon/pickaxe/drill/diamond), Rodriguez Ringer (/mob/living/carbon/human), "icon-x=9;icon-y=10;left=1;scre...")
Rodriguez Ringer (/mob/living/carbon/human): ClickOn(Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid), "icon-x=9;icon-y=10;left=1;scre...")
Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid): Click(Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid), "mapwindow.map", "icon-x=9;icon-y=10;left=1;scre...")
Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid): Click(Asteroid (300,238,5) (/turf/unsimulated/floor/asteroid), "mapwindow.map", "icon-x=9;icon-y=10;left=1;scre...")