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attack_delay variable for items

Rob Nelson requested to merge pull/8752/more_Useless_combat_shit into Bleeding-Edge

Created by: unid15

  • Attack delay of an item is now 0.6 + 0.15*w_class seconds (instead of flat 1sec)
  • 1 wclass = 0.75sec, 3 wclass = 1.05sec, 5 wclass = 1.35sec
  • Energy weapons aren't affected by this and have 1 second delay when activated
  • Added attack_delay variable that can change the item's attack delay

(Gun fire rate isn't affected)

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