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Moneybags poked at, Mint poked at with a bargepole

Rob Nelson requested to merge pull/9731/mintyfreshness into Bleeding-Edge

Created by: Skullyton

Money bags limit has been drastically increased, from 7 to 300, so you can actually get a sizable haul in them now.

Closes #9641 (closed)

Additionally turns on the option for items to be 'compressed and numbered' rather than showing each individual item, because it was causing some weird visual nonsense if the mint was well supplied and left on.

Closes #8423 (closed)

Attempted to rework how the mint puts money into moneybags in proximity, but ran into a bit of a brick wall when doing so, so just commented it out like the scrub I am. This also disables the mint from making a new money bag each time it can't find one in proximity when printing coins.

Because this kills the primary source of money bags, added 2 money bags to the mining equipment crate. They're also acquirable from a biogenerator (Cheaper to create than an ore bag, for some reason)

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