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vgstation
vgstation13
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Popularity
In which /vg/station13 gets high.
8 of 8 checklist items completed
!13270
· created
Jan 05, 2017
by
Rob Nelson
Needs Review
Performance
System
Merged
35
updated
Jan 11, 2017
Fixes Some New() Arguments
!13258
· created
Jan 04, 2017
by
Rob Nelson
System
Merged
4
updated
Jan 07, 2017
Adds a proc for checking clumsy, fixes clumsy clowns cutting themselves with banana bunches
!13211
· created
Jan 01, 2017
by
Rob Nelson
Hotfix
System
Merged
0
updated
Jan 01, 2017
Adds "Pause after first step" functionality to ventcrawling
!13200
· created
Dec 31, 2016
by
Rob Nelson
System
Merged
2
updated
Jan 06, 2017
slight adjustment to MouseDrop
!13169
· created
Dec 30, 2016
by
Rob Nelson
System
Merged
1
updated
Feb 03, 2017
The Combat Code Cleanup Cleanup Part 1
!13146
· created
Dec 28, 2016
by
Rob Nelson
System
Merged
6
updated
Jan 05, 2017
Minor Quality of Life Change for Snowmap: Planks
!13120
· created
Dec 28, 2016
by
Rob Nelson
System
Merged
1
updated
Dec 28, 2016
Markov Proc
!13118
· created
Dec 28, 2016
by
Rob Nelson
System
Merged
6
updated
Jan 03, 2017
Unfucks zombies
!13101
· created
Dec 27, 2016
by
Rob Nelson
Bug / Fix
System
Merged
0
updated
Dec 31, 2016
Here, fixes locking properly.
!13074
· created
Dec 26, 2016
by
Rob Nelson
Performance
System
Merged
45
updated
Dec 28, 2016
LAZY LIST LOADING FOR /ATOM/MOVABLE & /TURF/UNSIMULATED/MINERAL
!13065
· created
Dec 25, 2016
by
Rob Nelson
Performance
System
Closed
81
updated
Dec 27, 2016
The Combat Code Cleanup Part 1
!13061
· created
Dec 25, 2016
by
Rob Nelson
System
Merged
23
updated
Dec 28, 2016
costly_bicon()
!13048
· created
Dec 24, 2016
by
Rob Nelson
System
Merged
23
updated
Jan 08, 2017
Update an outdated value.
!13015
· created
Dec 23, 2016
by
Rob Nelson
System
Merged
3
updated
Jan 03, 2017
Adds pAI Insertion Into Objects
!12931
· created
Dec 19, 2016
by
Rob Nelson
System
Merged
21
updated
Dec 23, 2016
Adds proc for filling an area with map elements, raised vault amount to 5-15
!12910
· created
Dec 18, 2016
by
Rob Nelson
System
Merged
1
updated
Dec 27, 2016
Map element stuff
!12909
· created
Dec 18, 2016
by
Rob Nelson
System
Merged
1
updated
Dec 21, 2016
Allows Projectile Sharpness to Matter
!12850
· created
Dec 17, 2016
by
Rob Nelson
Balance
System
Merged
4
updated
Dec 23, 2016
Attempts to make movement with high ping easier
!12846
· created
Dec 16, 2016
by
Rob Nelson
Needs Moar Testing
System
Merged
9
updated
Dec 27, 2016
Makes the spells shown for wizards at round end correct
!12776
· created
Dec 14, 2016
by
Rob Nelson
Gameplay/Gamemode
System
Merged
0
updated
Dec 21, 2016
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