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Supermatter Cascade fixes and improvements

Rob Nelson requested to merge pull/3258/cascade-stuff into Bleeding-Edge

Created by: DeityLink

fixes #3097 (closed)

  • Fixed a bug that prevented the Supermatter Cascade's bluespace blob from ever expanding.
  • Fixed a bug that prevented the Supermatter Cascade's Bluespace rift from teleporting the mobs in range.
  • The Bluespace Rift has a brand new sprite!
  • The Bluespace Rift can now be seen through walls.
  • Reduced the Bluespace Rift's teleport range so it matches its sprite (it's actually much easier to reach now anyway since you can see it from afar)
  • The world now bakes in a weak green/yellowish light during a Supermatter Cascade, improving visibility.
  • Added a sound that plays when a Supermatter Cascade is triggered.
  • All players are now actually flashed by a blinding light when a Supermatter Cascade is triggered.

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