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Change ticklag compensation

Rob Nelson requested to merge pull/4443/ticklagcompensation into Bleeding-Edge

Created by: clusterfack

The old system would go from have x1 move delay to like x5 on a ticklag that is only half of the original. Which is pretty shit and forces you to disable tick compensation if you want to be able to move at a reasonable speed on low ticklags.

This just makes move delay inversely proportional to ticklag directly. Which ideally would preserve the move delay at any ticklag.

Fixes #4289 (closed)

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