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Fixes bugs and adds features

Rob Nelson requested to merge pull/4633/stufff into Bleeding-Edge

Created by: unid15

Tourettes no longer stuns Fixes #4570 (closed) Fixes #3954 (closed) (an old one) Captain starts with an egun Fixes #4351 (closed) Drilling a SM crystal with a ripley now blows the crystal up Fixes #4229 (closed) Using a recharge pack on a vending machine no longer makes an extra coinbox Discount Dan's vending machine now has an overlay for an open maintenance panel

Light tiles are NO LONGER FUCKED!!! Fixes #4436 (closed) and Fixes #4247 (closed) -Making a light tile now uses 2 lengths of cable instead of 5 (you get 15 tiles instead of 6) -While making light tiles, new tiles will automatically merge together into one stack -There is no longer a delay on finishing the tiles with metal -Light tiles no longer have a chance to spawn broken or flashing, this is because of the way that feature behaved with stacks. I'll work on it in the future

Some job specific satchels are added (virology satchel, toxins satchel, botany satchel) Seed extractor machine can be upgraded (from giving 1-4 seeds to 3-6)

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